3D ART


Detective’s Office

Based on this concept art by Aleksandr Dochkin. Modeled in ZBrush and Maya, Textured in Substance Painter and Designer, Assembled in Unreal.

TWO-HANDED SWORD

Modeled in Maya, Rendered in Unreal

LEATHER SOFA

Sculpted in ZBrush, Retopo and textured in Blender, rendered in Unreal

 

 SPIDER

Sculpted and textured in ZBrush, Retopo in Maya, rendered in Zbrush and Unreal

Untextured low res model, rendered in Unreal

3D PRINTS

Sculpted in ZBrush, printed using the Form 2, rendered in KeyShot


Sea Dragon

SeaDragon_Final01.jpg

Hero With Spear

Becker College eSports Logo

 

HUMAN TORSOS

Sculpted in ZBrush, Retopo in Maya, textured in Substance Painter, rendered in Unreal.

MALE TORSO

Rendered in ZBrush.

MALE RIB CAGE

FEMALE TORSO

FEMALE RIB CAGE

PROPS STILL LIFE

Sculpted in ZBrush, retopo in Maya, rendered in Unreal and Substance Painter (simple textures).


StillLife_02.PNG
TreeStump_01.jpg
TreeStump_02.jpg
Cushion_01.jpg
Cushion_02.jpg
Bread_01.jpg
Bread_02.jpg

MINERALS

Assets produced while working on The Stardust Mystery. Sculpted in ZBrush, retopo in Maya, rendered in Substance Painter.


Palladium 02.jpg
Selenite 02.jpg