About
I am a 3D artist, game designer, and audio designer. I graduated from Becker College with a degree in Interactive Media and Game Design. I am fluent in 3D art programs such as Autodesk Maya, ZBrush, and Substance Painter. I have worked with the Unity and Unreal game engines. I am also experienced working with Pro Tools to write music and edit audio.
Outside of game development I have learned discipline and collaboration skills through being a part of Becker College’s varsity Overwatch esports team for almost two years (achieving a $500 scholarship through my efforts) and becoming certified as an advanced open water scuba diver.